﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace STEditor.Classes
{
    public class STAreaTransition : NotifyObjectBase
    {

        public STAreaTransition()
        {}

        public Int32 TargetColumn
        {
            get; set;
        }

        public Int32 TargetRow
        {
            get; set;
        }

        public string GameAreaName
        {
            get; set;
        }

        public string CollisionSides
        {
            get;
            set;
        }

    }
}
